Bad Guy Mystery Weapon Tier List
Cosmetics first, feel second. No skin deletes the mid-range throw rule.
Weapons in Bad Guy Mystery are mostly costumes for two jobs: the Bad Guy throw and the Protector shot. The shop and crates roll a playground arsenal: Stick, Brick, Egg, Fire Extinguisher, Bread, Teddy Bear, Pillow, Squishy Dumpling, Duck, Party Popper, Water Pistol, and the rare Nerf Gun. This list ranks how they feel and how they read in a 15-player lobby, not a fantasy damage table.
S-tier feel: tools you can see
Nerf Gun sits here as a Protector flex because the model is readable and the community already calls it Godly. It does not auto-aim. A panic shot still hits a Good Guy. If you own it, you still follow how to play Protector.
Stick sits here for Bad Guys who need a long silhouette. The wand-like shape makes the wind-up easier to time from a step away, which is the only range that consistently registers. If you whiff, the stick is not the reason. Spacing is.
A-tier: loud or readable cosmetics
Party Popper is a fun Protector gun with a loud confirm. That loudness is a double edge: you know you fired, and so does the lobby if you missed. Water Pistol is the quieter cousin. Brick is the meme Bad Guy tool. It looks heavy and still misses in a hug. Use it like every other throw: gap, click, recover.
Duck and Egg are rare crate flexes. They do not change hitboxes in any way we can honestly publish. Equip them if you like the lobby screenshots. Play them like a Stick.
B-tier: soft props
Pillow, Teddy, Bread, Squishy Dumpling are the kid-friendly joke set. They sell the tone that the review praises. They also make some players throw later because the model feels “less serious.” If a soft prop makes you hesitate, switch back to Stick or Brick until the Bad Guy guide spacing is automatic.
Fire Extinguisher is visually busy in a colorful map. Busy models hide the throw start. That is a you problem, not a hidden stat.
C-tier: noise without a plan
Any gun or throw you unequip because you cannot see the muzzle or the arc belongs here for your account. The global list cannot name a secret worst item when crates are random. Your C-tier is the skin that makes you miss the slap timing.
What we will not fake
There is no public damage spreadsheet. There is no trading value site that matters for this place yet. Do not import MM2 godly prices. Candy crates are not a stock market. The items page is the collection log; this page is the feel ranking.
Dual Wield does not create a new tier. It is a 44 Robux extra listed with gamepasses. Two cosmetics in your hands still miss at point-blank.
How to pick a loadout tonight
- Equip the throw you can see in motion.
- Equip the gun you can fire without covering the target with particles.
- Play three rounds without opening another crate.
- If you still lose, open a role guide, not another crate.
Pair this list with the perk tier list. A Duck and no Peekaboo is a fashion week. A Stick and Peekaboo is a plan. The candy guide tells you which of those Candy should buy first.
When a new crate season lands, the changelog will add the name and this page will give it a row. Until then, throw from a step away no matter how cute the bread looks.
Frequently Asked Questions
Quick answers to the most common questions.
Does the Nerf Gun make Protector easier?
It is easier to see, not easier to aim. Shot discipline still wins.
Is Brick better than Stick?
Both miss up close. Pick the model whose wind-up you can read.
Do rare skins do more damage?
No verified damage split exists. Treat rarity as a collection tag.
Should I crate until I get a Godly?
Not before Peekaboo. Cosmetics do not replace a perk bind.